R5 Movement System
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Welcome to R5 Movement System

Stable

High-speed fluid character movement system with sliding, wall running, and momentum physics for Unreal Engine 5.

Welcome to R5 Movement System

R5 Movement System is an advanced, high-mobility player movement plugin for Unreal Engine 5. Inspired by fast-paced classic shooters and titan mobility games, it delivers fluid sliding with slope acceleration, wall running with camera tilt, wall jumping, and air strafing right out of the box.

Smooth & Responsive Mobility:

Bring exhilarating, fluid movement to your shooter or platformer. Built on top of Unreal's native character movement component with full multiplayer network prediction.

What is R5 Movement System?#

Standard Unreal Engine character movement feels rigid: sprinting stops abruptly, crouching kills velocity, and jumping against walls halts your momentum.

R5 Movement System transforms character handling:

  • Momentum-Based Sliding: Sprint into a slide to preserve speed, gaining extra velocity when sliding down downhill slopes.
  • Wall Running & Wall Jumping: Latch onto walls seamlessly with smooth camera roll tilt and leap away with directional impulses.
  • Air Strafing & Bunny Hopping: Preserve and redirect horizontal momentum smoothly while in the air.
  • Double Jumping: Extra vertical kick for enhanced traversal freedom.
Wall Running in Action
Click to expand
Visual Guide: Wall Running in Action

Feature Highlights#

CapabilityDescription
Momentum SlideSlide down slopes for speed boosts, seamlessly transitioning into crouching or standing.
Wall RunningAutomatic wall detection with custom wall run durations and camera roll angles.
Wall Jump / BouncePush off walls with powerful directional force for verticality and evasive maneuvers.
Multiplayer ReplicatedFully integrated with Unreal's client prediction and server correction architecture.
Complete CustomizationFine-tune slide friction, gravity scaling, wall run speeds, and tilt angles in the Details panel.

Quick Navigation#