R5 Movement System
R5 Movement System›Getting Started›Quick Start Guide

Quick Start Guide

Stable

Enable sliding and wall running on your character in 5 minutes.

Quick Start Guide

Follow these steps to activate fast-paced movement on your character.

Step-by-Step Setup#

Set Movement Component Class

Open your Character Blueprint. Under Class Defaults, ensure your Character uses the R5 Character Movement Component.

Wire the Slide Action

In your Event Graph, bind your Crouch key (e.g. Left Ctrl or 'C'):

  • On Pressed: Call Start Slide if moving fast, or standard Crouch if walking.
  • On Released: Call Stop Slide.

Enable Wall Running

Select the Movement Component. In the Details panel under R5 Movement > Wall Run, ensure bEnableWallRunning is checked.

Jump into a Wall in PIE

Press Play. Sprint towards a flat wall, jump, and look slightly along the surface. Your character will automatically attach and begin wall running!

Slide Input Wiring
Click to expand
Visual Guide: Slide Input Wiring