MeshLens
MeshLens›Getting Started›Quick Start Guide

Quick Start Guide

Stable

Inspect your first level asset with MeshLens in 3 simple steps.

Quick Start Guide

Using MeshLens is completely automatic.

Step-by-Step Inspection#

Select Any Mesh Actor

Click on any Static Mesh, Skeletal Mesh, or Foliage actor in the active Level Viewport.

Read the Overlay Panel

Look at the top-right of your viewport. MeshLens displays:

  • Actor Name and Asset Path
  • Active Triangles and Vertices
  • Active LOD Index (e.g. LOD 0 / 4)
  • Material Slots & Draw Calls

Test Camera Distance

Move the editor camera backwards away from the mesh. Watch the LOD indicator change in real time as Unreal's LOD transition triggers!

Active Selection Overlay
Click to expand
Visual Guide: Active Selection Overlay
Toggle Hotkey:

You can toggle the overlay visibility on or off at any time using the customizable hotkey (default: Ctrl + Shift + M) or via the Viewport dropdown menu.