EasyJson
EasyJson›Getting Started›Quick Start Guide

Quick Start Guide

Stable

Create a JSON asset and read values in Blueprints in 5 minutes.

Quick Start Guide

Follow these steps to store game balance data in JSON and read it inside Blueprints.

Step-by-Step Walkthrough#

Create a JSON Data Asset

Right-click in the Content Browser > Miscellaneous > EasyJson Data Asset. Name it DA_GameConfig.

Enter JSON Content

Double-click the asset to open it. In the Details panel, paste your JSON:

json
json
{
"player": {
"max_health": 150,
"walk_speed": 600.0,
"name": "Hero"
}
}

Click Save.

Read the Value in Blueprint

Open your Character Blueprint. Right-click and search for Get JSON Int. Connect your DA_GameConfig asset reference into the Asset pin.

Set the Query Path

Set the Path pin to player.max_health and set the Default Value to 100.
Get JSON Int Blueprint Node
Click to expand
Visual Guide: Get JSON Int Blueprint Node
Automatic Type Fallback:

If the path does not exist or has a typo, EasyJson safely returns your specified Default Value without errors.