Blueprint To C++ Exporter
Blueprint To C++ Exporter›Core Features›Features & Viewer Guide

Features & Viewer Guide

Stable

Full guide to the split code viewer, search system, and disk export options.

Features & Code Viewer Guide

The Blueprint To C++ Exporter includes a standalone, feature-packed Slate code viewer built right into Unreal Editor.

Dual-Pane Split Viewer#

  • .H Button: Focuses the viewer entirely on the generated header file.
  • .CPP Button: Focuses the viewer entirely on the implementation file.
  • Split Button: Divides the window evenly into side-by-side panes so you can review declarations and implementations together.
Dual-Pane Layout
Click to expand
Visual Guide: Dual-Pane Layout

Search & Navigation Tools#

  • Live Search: Type into the search field at the top of the viewer to highlight all matching tokens in real time.
  • Next & Previous: Use the arrow buttons to cycle through search matches smoothly.
  • Word Wrap Toggle: Click Word Wrap to switch between readable soft-wrapped text and horizontal scrolling.

Exporting Directly to Disk#

When you are ready to add the C++ class to your game:

  1. Click Export to Source... in the top toolbar.
  2. Select your project's Source folder.
  3. The plugin will write the .h and .cpp files with matching class names and includes.
  4. Trigger Live Coding (Ctrl + Alt + F11) to compile your new class immediately.